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HLS / .ts can't get to play
17-12-2015, 13:33
Post: #7
RE: HLS / .ts can't get to play
I have looked at these logs and I can see the cause of the problem.

MinimStreamer is stopping the stream because it has attempted to write data to the socket connection to the player and the player hasn't read this data from the socket connection within 2 seconds.

This 2-second timeout was added a long time ago to solve some other issues. It works OK when the network stream is a continuous flow of bytes but it can cause problems when the network stream consists of HLS packets.

It should be possible for me to implement a solution but there is no immediate fix or workaround that I can provide. The only workaround at present would be for the player to use a larger buffer so that it can read the data from the socket connection before MinimStreamer triggers its 2-second timeout.

The Connection: close or Connection: keep-alive setting is not relevant to this issue.
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HLS / .ts can't get to play - drdr - 15-12-2015, 03:27
RE: HLS / .ts can't get to play - simoncn - 17-12-2015 13:33

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